Dive into the world of vibrant visuals and immersive experiences as we showcase how this OLED display solution can transform your product design and captivate your audience.
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Hardware Overview
How does it work?
OLED C Click is based on the PSP27801, a 25x25mm 96x96px full-color square OLED display from Shenzhen Boxing World Technology. The graphics driver used on this OLED display is the SSD1351, the display driver IC from Solomon Systech. The graphics driver comes with the embedded 128x128x18-bit SRAM display buffer. It is designed to work with a common cathode type of OLED display and has both parallel (8080/6800) and serial interfaces for communication. The SSD1351 controller also has built-in functionalities like vertical and horizontal scrolling, programmable frame rate, row and column remapping, and color swapping, and supports two color modes: 65K (6:5:6) and 262K (6:6:6). The OLED
C Click uses a standard 4-Wire SPI serial interface or parallel to communicate with the host MCU. It also occupies several other pins of the mikroBUS™ socket, such as the RST pin for resetting the OLED display, and the R/W pin of the mikroBUS™ socket is used only for parallel communication, which should be pulled to a LOW logic state when using serial communication as is the case here. The D/C is a data/command pin and is in a tight connection with the CS pin, as when the CS is at the LOW logic level, the display expects data or command. In addition to the display's main power supply, taken from the 3.3V mikroBUS™ power rail, the PSP27801 has another power pin, more precisely, the power supply for its DC/DC
converter circuit. For that reason, this Click board™ uses a low-power onboard step-up converter TPS61041, which can be turned ON or OFF through the EN pin of the mikroBUS™ socket, providing a 15V power supply out of 3.3V mikroBUS™ rail. The EN pin turns the step-up converter ON or OFF and, consequently - the OLED screen itself. This Click board™ can be operated only with a 3.3V logic voltage level. The board must perform appropriate logic voltage level conversion before using MCUs with different logic levels. Also, it comes equipped with a library containing functions and an example code that can be used as a reference for further development.
Features overview
Development board
Nucleo 32 with STM32F031K6 MCU board provides an affordable and flexible platform for experimenting with STM32 microcontrollers in 32-pin packages. Featuring Arduino™ Nano connectivity, it allows easy expansion with specialized shields, while being mbed-enabled for seamless integration with online resources. The
board includes an on-board ST-LINK/V2-1 debugger/programmer, supporting USB reenumeration with three interfaces: Virtual Com port, mass storage, and debug port. It offers a flexible power supply through either USB VBUS or an external source. Additionally, it includes three LEDs (LD1 for USB communication, LD2 for power,
and LD3 as a user LED) and a reset push button. The STM32 Nucleo-32 board is supported by various Integrated Development Environments (IDEs) such as IAR™, Keil®, and GCC-based IDEs like AC6 SW4STM32, making it a versatile tool for developers.
Microcontroller Overview
MCU Card / MCU

Architecture
ARM Cortex-M0
MCU Memory (KB)
32
Silicon Vendor
STMicroelectronics
Pin count
32
RAM (Bytes)
4096
You complete me!
Accessories
Click Shield for Nucleo-32 is the perfect way to expand your development board's functionalities with STM32 Nucleo-32 pinout. The Click Shield for Nucleo-32 provides two mikroBUS™ sockets to add any functionality from our ever-growing range of Click boards™. We are fully stocked with everything, from sensors and WiFi transceivers to motor control and audio amplifiers. The Click Shield for Nucleo-32 is compatible with the STM32 Nucleo-32 board, providing an affordable and flexible way for users to try out new ideas and quickly create prototypes with any STM32 microcontrollers, choosing from the various combinations of performance, power consumption, and features. The STM32 Nucleo-32 boards do not require any separate probe as they integrate the ST-LINK/V2-1 debugger/programmer and come with the STM32 comprehensive software HAL library and various packaged software examples. This development platform provides users with an effortless and common way to combine the STM32 Nucleo-32 footprint compatible board with their favorite Click boards™ in their upcoming projects.
Used MCU Pins
mikroBUS™ mapper
Take a closer look
Click board™ Schematic

Step by step
Project assembly
Track your results in real time
Application Output
1. Application Output - In Debug mode, the 'Application Output' window enables real-time data monitoring, offering direct insight into execution results. Ensure proper data display by configuring the environment correctly using the provided tutorial.

2. UART Terminal - Use the UART Terminal to monitor data transmission via a USB to UART converter, allowing direct communication between the Click board™ and your development system. Configure the baud rate and other serial settings according to your project's requirements to ensure proper functionality. For step-by-step setup instructions, refer to the provided tutorial.

3. Plot Output - The Plot feature offers a powerful way to visualize real-time sensor data, enabling trend analysis, debugging, and comparison of multiple data points. To set it up correctly, follow the provided tutorial, which includes a step-by-step example of using the Plot feature to display Click board™ readings. To use the Plot feature in your code, use the function: plot(*insert_graph_name*, variable_name);. This is a general format, and it is up to the user to replace 'insert_graph_name' with the actual graph name and 'variable_name' with the parameter to be displayed.

Software Support
Library Description
This library contains API for OLED C Click driver.
Key functions:
oledc_fill_screen
- Fill Screenoledc_image
- Draw BMP Image
Open Source
Code example
The complete application code and a ready-to-use project are available through the NECTO Studio Package Manager for direct installation in the NECTO Studio. The application code can also be found on the MIKROE GitHub account.
/*!
* \file
* \brief OledC Click example
*
* # Description
* This demo demonstrates the use of the OLED C click board and the control of
* the OLED C display.
*
* The demo application is composed of two sections :
*
* ## Application Init
* Initializes driver init and OLED C init and sets full screen on white color
* with writting demo text.
*
* ## Application Task
* This function is composed of three sections :
* - Display demo rectangle.
* - Display demo line.
* - Display demo image.
*
* \author MikroE Team
*
*/
// ------------------------------------------------------------------- INCLUDES
#include "board.h"
#include "log.h"
#include "oledc.h"
#include "oledc_font.h"
#include "oledc_image.h"
// ------------------------------------------------------------------ VARIABLES
static oledc_t oledc;
static log_t logger;
#define text1 "Hello"
#define text2 "this is the demo"
#define text3 "for OLED C click"
// ------------------------------------------------------ APPLICATION FUNCTIONS
void application_init ( void )
{
log_cfg_t log_cfg;
oledc_cfg_t cfg;
/**
* Logger initialization.
* Default baud rate: 115200
* Default log level: LOG_LEVEL_DEBUG
* @note If USB_UART_RX and USB_UART_TX
* are defined as HAL_PIN_NC, you will
* need to define them manually for log to work.
* See @b LOG_MAP_USB_UART macro definition for detailed explanation.
*/
LOG_MAP_USB_UART( log_cfg );
log_init( &logger, &log_cfg );
log_info( &logger, "---- Application Init ----" );
// Click initialization.
oledc_cfg_setup( &cfg );
OLEDC_MAP_MIKROBUS( cfg, MIKROBUS_1 );
oledc_init( &oledc, &cfg );
oledc_default_cfg( &oledc );
oledc_fill_screen( &oledc, 0xFFFF );
oledc_set_font( &oledc, guiFont_Tahoma_8_Regular, 0 );
oledc_text( &oledc, text1, 15, 10 );
oledc_text( &oledc, text2, 5, 30 );
oledc_text( &oledc, text3, 5, 45 );
Delay_ms( 1000 );
}
void application_task ( void )
{
oledc_fill_screen( &oledc, 0xFFFF );
Delay_100ms();
// Rectangle demo
oledc_rectangle( &oledc, 0, 0, 96, 96, 0xF000 );
Delay_ms( 500 );
oledc_rectangle( &oledc, 5, 5, 91, 91, 0xFF00 );
Delay_ms( 500 );
oledc_rectangle( &oledc, 10, 10, 86, 86, 0x00F0 );
Delay_ms( 500 );
oledc_rectangle( &oledc, 15, 15, 81, 81, 0x0F0F );
Delay_ms( 500 );
oledc_rectangle( &oledc, 20, 20, 76, 76, 0xF000 );
Delay_ms( 500 );
oledc_rectangle( &oledc, 25, 25, 71, 71, 0xFF00 );
Delay_100ms();
// Line demo
oledc_rectangle( &oledc, 25, 25, 71, 27, 0 );
Delay_100ms();
oledc_rectangle( &oledc, 25, 71, 71, 73, 0 );
Delay_100ms();
oledc_rectangle( &oledc, 25, 25, 27, 71, 0 );
Delay_100ms();
oledc_rectangle( &oledc, 68, 25, 71, 71, 0 );
Delay_ms( 3000 );
// Image demo
oledc_image( &oledc, me_logo_bmp, 0, 0 );
Delay_ms( 2000 );
}
void main ( void )
{
application_init( );
for ( ; ; )
{
application_task( );
}
}
// ------------------------------------------------------------------------ END