Witness how this smart display reimagines the way we interact with our devices, offering a beautiful and intuitive solution that simplifies everyday tasks and elevates your space.
A
A
Hardware Overview
How does it work?
OLED Switch Click is based on the ISC15ANP4, a programmable smart display from NKK Switches. The OLED display has a 64x48 pixels resolution with up to 65K colors (16-bit depth), or 256 colors in 8-bit mode, and a 180° viewing angle. The life expectancy is up to 60000 hours depending on the luminance of the display and the percentage of the pixels set to on. The display is perfect for displaying simple information, whether as icons or words. The most interesting feature is that the display can be programmed to change the picture when needed. For example, you can design a reprogrammable keypad that switches from Latin to Cyrillic script or Chinese characters. The internal frame buffer on the OLED display holds 96x64 pixels with 2 bytes of 565 formatted color information for each. When displaying an image that is the size of the display (64x48), the image
will be displayed well unless scrolled. To scroll an image without having random pixels from unused space in the internal frame buffer, load a 96x64 image onto the OLED Switch Click with your desired image centered like the blue-colored area or similar. VisualTFT can be used to prepare the BMP images. There is a learn.microe.com article that explains how to take 16 or 24-bit BMP pictures and create C arrays. The article is about RGB matrices, but the same principle applies. The mechanical button itself is nicely built, with translucent black housing. When pressed, it gives satisfying tactile feedback and has a distinct, long travel of 4.5mm. Its contacts have a 0.1A@12VDC rating to switch an external circuit over screw terminals. The internal button circuit is an SPST and is normally open. The pressure on the button itself above 100N can damage the OLED. In
addition, this Click board™ features the MAX8574, a high-efficiency LCD boost with true shutdown from Analog Devices, that serves as a main OLED drive circuit power supply obtained from the mikroBUS™ 3.3V power rail. The OLED Switch Click uses an SPI serial interface to communicate with the host MCU. In addition, the OLED can be reset over the RST pin, and a CD pin can set data to be interpreted as a Command or as Data depending on the logic state. The host MCU cannot know the push button’s state over the mikroBUS™ socket. This Click board™ can be operated only with a 3.3V logic voltage level. The board must perform appropriate logic voltage level conversion before using MCUs with different logic levels. Also, it comes equipped with a library containing functions and an example code that can be used as a reference for further development.
Features overview
Development board
Nucleo-64 with STM32F103RB MCU offers a cost-effective and adaptable platform for developers to explore new ideas and prototype their designs. This board harnesses the versatility of the STM32 microcontroller, enabling users to select the optimal balance of performance and power consumption for their projects. It accommodates the STM32 microcontroller in the LQFP64 package and includes essential components such as a user LED, which doubles as an ARDUINO® signal, alongside user and reset push-buttons, and a 32.768kHz crystal oscillator for precise timing operations. Designed with expansion and flexibility in mind, the Nucleo-64 board features an ARDUINO® Uno V3 expansion connector and ST morpho extension pin
headers, granting complete access to the STM32's I/Os for comprehensive project integration. Power supply options are adaptable, supporting ST-LINK USB VBUS or external power sources, ensuring adaptability in various development environments. The board also has an on-board ST-LINK debugger/programmer with USB re-enumeration capability, simplifying the programming and debugging process. Moreover, the board is designed to simplify advanced development with its external SMPS for efficient Vcore logic supply, support for USB Device full speed or USB SNK/UFP full speed, and built-in cryptographic features, enhancing both the power efficiency and security of projects. Additional connectivity is
provided through dedicated connectors for external SMPS experimentation, a USB connector for the ST-LINK, and a MIPI® debug connector, expanding the possibilities for hardware interfacing and experimentation. Developers will find extensive support through comprehensive free software libraries and examples, courtesy of the STM32Cube MCU Package. This, combined with compatibility with a wide array of Integrated Development Environments (IDEs), including IAR Embedded Workbench®, MDK-ARM, and STM32CubeIDE, ensures a smooth and efficient development experience, allowing users to fully leverage the capabilities of the Nucleo-64 board in their projects.
Microcontroller Overview
MCU Card / MCU

Architecture
ARM Cortex-M3
MCU Memory (KB)
128
Silicon Vendor
STMicroelectronics
Pin count
64
RAM (Bytes)
20480
You complete me!
Accessories
Click Shield for Nucleo-64 comes equipped with two proprietary mikroBUS™ sockets, allowing all the Click board™ devices to be interfaced with the STM32 Nucleo-64 board with no effort. This way, Mikroe allows its users to add any functionality from our ever-growing range of Click boards™, such as WiFi, GSM, GPS, Bluetooth, ZigBee, environmental sensors, LEDs, speech recognition, motor control, movement sensors, and many more. More than 1537 Click boards™, which can be stacked and integrated, are at your disposal. The STM32 Nucleo-64 boards are based on the microcontrollers in 64-pin packages, a 32-bit MCU with an ARM Cortex M4 processor operating at 84MHz, 512Kb Flash, and 96KB SRAM, divided into two regions where the top section represents the ST-Link/V2 debugger and programmer while the bottom section of the board is an actual development board. These boards are controlled and powered conveniently through a USB connection to program and efficiently debug the Nucleo-64 board out of the box, with an additional USB cable connected to the USB mini port on the board. Most of the STM32 microcontroller pins are brought to the IO pins on the left and right edge of the board, which are then connected to two existing mikroBUS™ sockets. This Click Shield also has several switches that perform functions such as selecting the logic levels of analog signals on mikroBUS™ sockets and selecting logic voltage levels of the mikroBUS™ sockets themselves. Besides, the user is offered the possibility of using any Click board™ with the help of existing bidirectional level-shifting voltage translators, regardless of whether the Click board™ operates at a 3.3V or 5V logic voltage level. Once you connect the STM32 Nucleo-64 board with our Click Shield for Nucleo-64, you can access hundreds of Click boards™, working with 3.3V or 5V logic voltage levels.
Used MCU Pins
mikroBUS™ mapper
Take a closer look
Click board™ Schematic

Step by step
Project assembly
Track your results in real time
Application Output
1. Application Output - In Debug mode, the 'Application Output' window enables real-time data monitoring, offering direct insight into execution results. Ensure proper data display by configuring the environment correctly using the provided tutorial.

2. UART Terminal - Use the UART Terminal to monitor data transmission via a USB to UART converter, allowing direct communication between the Click board™ and your development system. Configure the baud rate and other serial settings according to your project's requirements to ensure proper functionality. For step-by-step setup instructions, refer to the provided tutorial.

3. Plot Output - The Plot feature offers a powerful way to visualize real-time sensor data, enabling trend analysis, debugging, and comparison of multiple data points. To set it up correctly, follow the provided tutorial, which includes a step-by-step example of using the Plot feature to display Click board™ readings. To use the Plot feature in your code, use the function: plot(*insert_graph_name*, variable_name);. This is a general format, and it is up to the user to replace 'insert_graph_name' with the actual graph name and 'variable_name' with the parameter to be displayed.

Software Support
Library Description
This library contains API for Oled Switch Click driver.
Key functions:
oledswitch_reg_write
- This function writes to control and configuration registers on the chipoledswitch_digital_write_pwm
- This function sets the digital output signal for the PWM pinoledswitch_digital_write_rst
- This function sets the digital output signal for the RST pin
Open Source
Code example
The complete application code and a ready-to-use project are available through the NECTO Studio Package Manager for direct installation in the NECTO Studio. The application code can also be found on the MIKROE GitHub account.
/*!
* \file
* \brief OledSwitch Click example
*
* # Description
* This example showcases how to configure and use the OLED Switch click. This click is a
* combination of a button and a full color organic LED display. Displays settings are first
* loaded onto the chip and after that you can show any 64x48 pixel image on the display.
*
* The demo application is composed of two sections :
*
* ## Application Init
* This function initializes and configures the click modules. In order for the
* click to work properly, you need to configure display and power settings.
* The full initialization of the chip is done in the default_cfg(...) function.
*
* ## Application Task
* This function shows the user how to display images on the OLED screen. Every image you'd
* like to display needs to have a resolution of 64x48 and be stored in a 6144 cell array.
*
* @note
* Every pixel on the OLED screen is displayed at the time of writing to the chip (PWM 1).
* Displaying speed can be directly controled by adding delays in the for loop section of
* the draw_image(...) function.
*
* \author MikroE Team
*
*/
// ------------------------------------------------------------------- INCLUDES
#include "board.h"
#include "log.h"
#include "oledswitch.h"
#include "oledswitch_image.h"
// ------------------------------------------------------------------ VARIABLES
static oledswitch_t oledswitch;
// ------------------------------------------------------ APPLICATION FUNCTIONS
void application_init ( )
{
oledswitch_cfg_t cfg;
// Click initialization.
oledswitch_cfg_setup( &cfg );
OLEDSWITCH_MAP_MIKROBUS( cfg, MIKROBUS_1 );
oledswitch_init( &oledswitch, &cfg );
oledswitch_default_cfg( &oledswitch, OLEDSWITCH_BUFFER_SIZE_SMALL );
}
void application_task ( )
{
oledswitch_draw_image( &oledswitch, array_red, OLEDSWITCH_IMG_SIZE_NORMAL );
Delay_1sec( );
oledswitch_draw_image( &oledswitch, array_green, OLEDSWITCH_IMG_SIZE_NORMAL );
Delay_1sec( );
oledswitch_draw_image( &oledswitch, array_blue, OLEDSWITCH_IMG_SIZE_NORMAL );
Delay_1sec( );
}
void main ( )
{
application_init( );
for ( ; ; )
{
application_task( );
}
}
// ------------------------------------------------------------------------ END