Simple and efficient tactile switch integration with clear visual feedback when the button is pressed, enhancing user interaction.
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Hardware Overview
How does it work?
Button 2 Click is based on the TL3215AF160BQ, a member of the TL3215 series of tactile switches from E-Switch. This specific switch, denoted by its part number TL3215AF160BQ, features several key characteristics. The 'TL' in the part number indicates it belongs to the TL series, known for its high reliability and consistent performance. The '3215' model is a testament to its robust construction and design. It includes an actuator option ('A') with a 2mm actuator, ensuring precise and responsive operation. The 'F160' denotes an actuation force of 160gf, providing a balanced tactile feedback that is neither too hard nor too soft, thus preventing accidental presses while remaining user-friendly. The 'B' indicates the blue color of the switch, making it easily identifiable, while the 'Q' signifies the use of silver contact material, known for its excellent conductivity and durability. Regarding specifications, the TL3215AF160BQ has an impressive electrical rating of 50mA at 12VDC, and its electrical and mechanical life is rated at 1,000,000 cycles, ensuring longevity and reliability
in various applications. Initially, the contact resistance is a maximum of 100mΩ, while the insulation resistance stands at 100MΩ at 500VDC, highlighting its excellent electrical isolation properties. The switch also has a dielectric strength of 250VAC for 1 minute and operates efficiently in a temperature range of -40°C to 85°C. The contact arrangement is single-pole single-throw (SPST), providing straightforward switching functionality. Additionally, the integrated LED in this version operates at a forward current of 20mA with a typical forward voltage of 3V at 20mA. It delivers a typical luminous intensity of 100mcd, ensuring clear visibility of the switch's status. This Click board™ is designed in a unique format supporting the newly introduced MIKROE feature called "Click Snap." Unlike the standardized version of Click boards, this feature allows the main sensor area to become movable by breaking the PCB, opening up many new possibilities for implementation. Thanks to the Snap feature, the TL3215AF160BQ can operate autonomously by accessing its signals directly on
the pins marked 1-8. Additionally, the Snap part includes a specified and fixed screw hole position, enabling users to secure the Snap board in their desired location. Button 2 Click communicates with the host MCU using only two pins from the mikroBUS™ socket, ensuring a simple and efficient interface. The INT pin is dedicated to detecting button presses, providing an interrupt signal whenever the tactile switch is activated. The LED pin controls the blue LED on the TL3215AF160BQ, lighting up momentarily when the switch is pressed. This configuration allows for easy integration into various projects, enabling both input detection and visual feedback with minimal wiring and setup. This Click board™ can operate with either 3.3V or 5V logic voltage levels selected via the VCC SEL jumper. This way, both 3.3V and 5V capable MCUs can use the communication lines properly. Also, this Click board™ comes equipped with a library containing easy-to-use functions and an example code that can be used as a reference for further development.
Features overview
Development board
Arduino UNO is a versatile microcontroller board built around the ATmega328P chip. It offers extensive connectivity options for various projects, featuring 14 digital input/output pins, six of which are PWM-capable, along with six analog inputs. Its core components include a 16MHz ceramic resonator, a USB connection, a power jack, an
ICSP header, and a reset button, providing everything necessary to power and program the board. The Uno is ready to go, whether connected to a computer via USB or powered by an AC-to-DC adapter or battery. As the first USB Arduino board, it serves as the benchmark for the Arduino platform, with "Uno" symbolizing its status as the
first in a series. This name choice, meaning "one" in Italian, commemorates the launch of Arduino Software (IDE) 1.0. Initially introduced alongside version 1.0 of the Arduino Software (IDE), the Uno has since become the foundational model for subsequent Arduino releases, embodying the platform's evolution.
Microcontroller Overview
MCU Card / MCU
Architecture
AVR
MCU Memory (KB)
32
Silicon Vendor
Microchip
Pin count
32
RAM (Bytes)
2048
You complete me!
Accessories
Click Shield for Arduino UNO has two proprietary mikroBUS™ sockets, allowing all the Click board™ devices to be interfaced with the Arduino UNO board without effort. The Arduino Uno, a microcontroller board based on the ATmega328P, provides an affordable and flexible way for users to try out new concepts and build prototypes with the ATmega328P microcontroller from various combinations of performance, power consumption, and features. The Arduino Uno has 14 digital input/output pins (of which six can be used as PWM outputs), six analog inputs, a 16 MHz ceramic resonator (CSTCE16M0V53-R0), a USB connection, a power jack, an ICSP header, and reset button. Most of the ATmega328P microcontroller pins are brought to the IO pins on the left and right edge of the board, which are then connected to two existing mikroBUS™ sockets. This Click Shield also has several switches that perform functions such as selecting the logic levels of analog signals on mikroBUS™ sockets and selecting logic voltage levels of the mikroBUS™ sockets themselves. Besides, the user is offered the possibility of using any Click board™ with the help of existing bidirectional level-shifting voltage translators, regardless of whether the Click board™ operates at a 3.3V or 5V logic voltage level. Once you connect the Arduino UNO board with our Click Shield for Arduino UNO, you can access hundreds of Click boards™, working with 3.3V or 5V logic voltage levels.
Used MCU Pins
mikroBUS™ mapper
Take a closer look
Schematic
Step by step
Project assembly
Track your results in real time
Application Output via Debug Mode
1. Once the code example is loaded, pressing the "DEBUG" button initiates the build process, programs it on the created setup, and enters Debug mode.
2. After the programming is completed, a header with buttons for various actions within the IDE becomes visible. Clicking the green "PLAY" button starts reading the results achieved with the Click board™. The achieved results are displayed in the Application Output tab.
Software Support
Library Description
This library contains API for Button 2 Click driver.
Key functions:
button2_get_int_pin
- This function returns the INT pin logic state.button2_toggle_led
- This function toggles the button LED state by toggling the LED pin logic state.button2_enable_led
- This function enables button LED by setting the LED pin to the high logic state.
Open Source
Code example
This example can be found in NECTO Studio. Feel free to download the code, or you can copy the code below.
/*!
* @file main.c
* @brief Button 2 Click Example.
*
* # Description
* This example demonstrates the use of Button 2 click board by toggling the button
* LED and switch state on button press.
*
* The demo application is composed of two sections :
*
* ## Application Init
* Initializes the driver and logger.
*
* ## Application Task
* Toggles the button LED and switch state on button press and displays the state
* on the USB UART.
*
* @author Stefan Filipovic
*
*/
#include "board.h"
#include "log.h"
#include "button2.h"
static button2_t button2; /**< Button 2 Click driver object. */
static log_t logger; /**< Logger object. */
void application_init ( void )
{
log_cfg_t log_cfg; /**< Logger config object. */
button2_cfg_t button2_cfg; /**< Click config object. */
/**
* Logger initialization.
* Default baud rate: 115200
* Default log level: LOG_LEVEL_DEBUG
* @note If USB_UART_RX and USB_UART_TX
* are defined as HAL_PIN_NC, you will
* need to define them manually for log to work.
* See @b LOG_MAP_USB_UART macro definition for detailed explanation.
*/
LOG_MAP_USB_UART( log_cfg );
log_init( &logger, &log_cfg );
log_info( &logger, " Application Init " );
// Click initialization.
button2_cfg_setup( &button2_cfg );
BUTTON2_MAP_MIKROBUS( button2_cfg, MIKROBUS_1 );
if ( DIGITAL_OUT_UNSUPPORTED_PIN == button2_init( &button2, &button2_cfg ) )
{
log_error( &logger, " Communication init." );
for ( ; ; );
}
log_info( &logger, " Application Task " );
log_printf ( &logger, " Press button to change switch state\r\n\n" );
log_printf ( &logger, " SWITCH OFF\r\n\n" );
}
void application_task ( void )
{
static uint8_t switch_state = BUTTON2_SWITCH_OFF;
if ( BUTTON2_BUTTON_PRESSED == button2_get_int_pin ( &button2 ) )
{
button2_toggle_led ( &button2 );
switch_state ^= BUTTON2_SWITCH_ON;
if ( BUTTON2_SWITCH_ON == switch_state )
{
log_printf ( &logger, " SWITCH ON\r\n\n" );
}
else
{
log_printf ( &logger, " SWITCH OFF\r\n\n" );
}
Delay_ms ( 1000 );
}
}
int main ( void )
{
/* Do not remove this line or clock might not be set correctly. */
#ifdef PREINIT_SUPPORTED
preinit();
#endif
application_init( );
for ( ; ; )
{
application_task( );
}
return 0;
}
// ------------------------------------------------------------------------ END