Beginner
10 min

Enhance system performance with high-speed flash storage using IS25LP128 and PIC32MZ1024EFH064

Embrace the future with flash storage

Flash 3 Click with PIC32MZ clicker

Published Aug 25, 2023

Click board™

Flash 3 Click

Dev. board

PIC32MZ clicker

Compiler

NECTO Studio

MCU

PIC32MZ1024EFH064

Employ flash memory to boost overall system responsiveness and application loading times

A

A

Hardware Overview

How does it work?

Flash 3 Click is based on the IS25LP128, a serial Flash memory with 133MHz multi I/O SPI & quad I/O QPI DTR interfaces from Integrated Silicon Solution. This Flash memory chip supports Serial Flash Discoverable Parameters (SFDP), selectable dummy cycles, SPI modes 0 and 3, and configurable drive strength. The flexible and efficient memory architecture allows chip erase with uniform sector/block erase (4/32/64 KB) and program/erase suspend and resume. The read and program modes consist of low instruction overhead operations, continuous read 8/16/32/64-byte burst wrap, selectable burst length,

and more. There are software and hardware protections, power supply lock protection, a 4x256-byte dedicated security area with OTP user-lockable bits, and the 128-bit Unique ID for each device. The Flash 3 Click communicates with the host MCU through an industry-standard SPI serial interface, supporting the two most common SPI modes, SPI Mode 0 and 3, with a maximum frequency of 133MHz in Fast Read mode. The Flash 3 Click features write-protect ability over the WP pin, with active LOW. The HLD pin is a communication hold pin, and the Flash memory can stay in a hold state with logic LOW, in which

time the device is paused without resetting the serial sequence. The CE pin turns the device’s operation on and off on this Click board™, pulled high for normal operation. This Click board™ can be operated only with a 3.3V logic voltage level. The board must perform appropriate logic voltage level conversion before using MCUs with different logic levels. Also, it comes equipped with a library containing functions and an example code that can be used, as a reference, for further development.

Flash 3 Click top side image
Flash 3 Click bottom side image

Features overview

Development board

PIC32MZ Clicker is a compact starter development board that brings the flexibility of add-on Click boards™ to your favorite microcontroller, making it a perfect starter kit for implementing your ideas. It comes with an onboard 32-bit PIC32MZ microcontroller with FPU from Microchip, a USB connector, LED indicators, buttons, a mikroProg connector, and a header for interfacing with external electronics. Thanks to its compact design with clear and easy-recognizable silkscreen markings, it provides a fluid and immersive working experience, allowing access anywhere and under

any circumstances. Each part of the PIC32MZ Clicker development kit contains the components necessary for the most efficient operation of the same board. In addition to the possibility of choosing the PIC32MZ Clicker programming method, using USB HID mikroBootloader, or through an external mikroProg connector for PIC, dsPIC, or PIC32 programmer, the Clicker board also includes a clean and regulated power supply module for the development kit. The USB Micro-B connection can provide up to 500mA of current, which is more than enough to operate all onboard

and additional modules. All communication methods that mikroBUS™ itself supports are on this board, including the well-established mikroBUS™ socket, reset button, and several buttons and LED indicators. PIC32MZ Clicker is an integral part of the Mikroe ecosystem, allowing you to create a new application in minutes. Natively supported by Mikroe software tools, it covers many aspects of prototyping thanks to a considerable number of different Click boards™ (over a thousand boards), the number of which is growing every day.

PIC32MZ clicker double side image

Microcontroller Overview

MCU Card / MCU

default

Architecture

PIC32

MCU Memory (KB)

1024

Silicon Vendor

Microchip

Pin count

64

RAM (Bytes)

524288

Used MCU Pins

mikroBUS™ mapper

NC
NC
AN
Data Transfer Pause
RE5
RST
SPI Chip Select
RG9
CS
SPI Clock
RG6
SCK
SPI Data OUT
RG7
MISO
SPI Data IN
RG8
MOSI
Power Supply
3.3V
3.3V
Ground
GND
GND
Write Protect
RB3
PWM
NC
NC
INT
NC
NC
TX
NC
NC
RX
NC
NC
SCL
NC
NC
SDA
NC
NC
5V
Ground
GND
GND
1

Take a closer look

Click board™ Schematic

Flash 3 Click Schematic schematic

Step by step

Project assembly

PIC32MZ clicker front image hardware assembly

Start by selecting your development board and Click board™. Begin with the PIC32MZ clicker as your development board.

PIC32MZ clicker front image hardware assembly
GNSS2 Click front image hardware assembly
Prog-cut hardware assembly
Micro B Connector Clicker Access - upright/background hardware assembly
Necto image step 2 hardware assembly
Necto image step 3 hardware assembly
Necto image step 4 hardware assembly
Necto image step 5 hardware assembly
Necto image step 6 hardware assembly
Flip&Click PIC32MZ MCU step hardware assembly
Necto No Display image step 8 hardware assembly
Necto image step 9 hardware assembly
Necto image step 10 hardware assembly
Debug Image Necto Step hardware assembly

Track your results in real time

Application Output

1. Application Output - In Debug mode, the 'Application Output' window enables real-time data monitoring, offering direct insight into execution results. Ensure proper data display by configuring the environment correctly using the provided tutorial.

2. UART Terminal - Use the UART Terminal to monitor data transmission via a USB to UART converter, allowing direct communication between the Click board™ and your development system. Configure the baud rate and other serial settings according to your project's requirements to ensure proper functionality. For step-by-step setup instructions, refer to the provided tutorial.

3. Plot Output - The Plot feature offers a powerful way to visualize real-time sensor data, enabling trend analysis, debugging, and comparison of multiple data points. To set it up correctly, follow the provided tutorial, which includes a step-by-step example of using the Plot feature to display Click board™ readings. To use the Plot feature in your code, use the function: plot(*insert_graph_name*, variable_name);. This is a general format, and it is up to the user to replace 'insert_graph_name' with the actual graph name and 'variable_name' with the parameter to be displayed.

Software Support

Library Description

This library contains API for Flash 3 Click driver.

Key functions:

  • flash3_pause - Pause function

  • flash3_unpause - Unpause function

Open Source

Code example

The complete application code and a ready-to-use project are available through the NECTO Studio Package Manager for direct installation in the NECTO Studio. The application code can also be found on the MIKROE GitHub account.

/*!
 * \file 
 * \brief Flash3 Click example
 * 
 * # Description
 * This applicaion adding more flash memory.
 *
 * The demo application is composed of two sections :
 * 
 * ## Application Init 
 * Initalizes device, Flash 3 click board and makes an initial log.
 * 
 * ## Application Task  
 * This is an example that shows the capabilities of the Flash 3 click by
   writing into memory array of a Flash 3 click board and reading same data from memory array.
 * 
 * \author MikroE Team
 *
 */
// ------------------------------------------------------------------- INCLUDES

#include "board.h"
#include "log.h"
#include "flash3.h"

// ------------------------------------------------------------------ VARIABLES

static flash3_t flash3;
static log_t logger;

// ------------------------------------------------------ APPLICATION FUNCTIONS

void application_init ( void )
{
    log_cfg_t log_cfg;
    flash3_cfg_t cfg;

    /** 
     * Logger initialization.
     * Default baud rate: 115200
     * Default log level: LOG_LEVEL_DEBUG
     * @note If USB_UART_RX and USB_UART_TX 
     * are defined as HAL_PIN_NC, you will 
     * need to define them manually for log to work. 
     * See @b LOG_MAP_USB_UART macro definition for detailed explanation.
     */
    LOG_MAP_USB_UART( log_cfg );
    log_init( &logger, &log_cfg );
    log_info( &logger, "---- Application Init ----" );

    //  Click initialization.

    flash3_cfg_setup( &cfg );
    FLASH3_MAP_MIKROBUS( cfg, MIKROBUS_1 );
    flash3_init( &flash3, &cfg );

    Delay_ms( 100 );
    log_printf( &logger, "------------------- \r\n" );
    log_printf( &logger, "  Flash  3  Click  \r\n" );
    log_printf( &logger, "-------------------\r\n" );
    flash3_setting( &flash3 );
    Delay_ms( 100 );
    log_printf( &logger, "   Initialized     \r\n" );
    log_printf( &logger, "------------------- \r\n" );
}

void application_task ( void )
{
    char val_in[ 8 ] = { 0x4D, 0x49, 0x4B, 0x52, 0x4F, 0x45, 0x00 };
    char val_out[ 8 ] = { 0 };

    log_printf( &logger, "\r\n ____________________ \r\n" );
    log_printf( &logger, "Begin demonstration! \r\n\r\n" );
    
    
    log_printf( &logger, "Writing : %s\r\n", val_in );
    flash3_write( &flash3, 0x000000, &val_in[ 0 ], 6 );
    Delay_ms( 100 );
    log_printf( &logger, "------------------ \r\n" );

    log_printf( &logger, "Reading : %s\r\n", val_in );
    flash3_normal_read( &flash3, 0x000000, &val_in[ 0 ], 6 );
    Delay_ms( 100 );
    log_printf( &logger, "------------------ \r\n" );

    log_printf( &logger, "Erasing... \r\n" );
    flash3_sector_erase( &flash3, 0x000000 );
    Delay_ms( 300 );
    log_printf( &logger, "Erased!" );
    Delay_ms( 100 );
    log_printf( &logger, "------------------ \r\n"  );

    log_printf( &logger, "Reading : %s\r\n", val_out );
    flash3_fast_read( &flash3, 0x000000, &val_out[ 0 ], 6 );
    Delay_ms( 100 );
    log_printf( &logger, "------------------ \r\n" );

    log_printf( &logger, "Demonstration over!" );
    log_printf( &logger, "\r\n ___________________ \r\n" );
    Delay_ms( 5000 );
    
}

void main ( void )
{
    application_init( );

    for ( ; ; )
    {
        application_task( );
    }
}


// ------------------------------------------------------------------------ END

Additional Support

Resources

Love this project?

'Buy This Kit' button takes you directly to the shopping cart where you can easily add or remove products.