Experience audio like never before – our sound amplifier is engineered to capture the nuances of sound, providing a richer, more immersive auditory journey.
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Hardware Overview
How does it work?
Headphone AMP 3 Click is based on the INA1620, a high-fidelity audio operational amplifier with integrated thin-film resistors and EMI filters from Texas Instruments. The amplifier has a high slew rate, high capacitive-load drive capability, high open-loop gain, low quiescent current per channel, low-power shutdown mode, and thermal shutdown. The internal amplifiers use a unique topology to deliver high output current with extremely low distortion while consuming minimal supply current. The amplifier input pins of the INA1620 are protected from excessive differential voltage with back-to-back diodes; thus, in most applications, the inputs will have no consequences. The INA1620 has two functional modes: a Shutdown and an Enabled mode. In Shutdown mode, the INA1620 will have minimal power consumption. However, applying signals to the output while in Shutdown mode will parasitically power the output stage of the audio
amplifier. While in Enabled mode, the INA1620 uses a few tricks to clean things up. The INA1620 uses efficient electromagnetic interference (EMI) rejection as an immunity to change in offset, thus having a higher EMIRR. Onboard, there are two 3.5mm audio connectors for connecting the audio source and headphones. The INA1620 uses positive and negative power supplies; on this Click board™, +5V and -5V power supplies are provided by the TPS65133, a ±5V, 250mA dual output power supply from Texas Instruments. The TPS65133 provides fixed positive and negative 5V with ±1% output voltage accuracy and high efficiency. It also includes a boost converter that allows a 3.3V power supply from the mikroBUS™ socket to be used. The INA1620 has integrated thin-film resistors in four blocks. You can use blocks 1 and 4 to create very high-performance audio circuit configurations. Blocks 2 and 3 are already used and configured in a circuit of this Click board™. All
resistors are of 1K, where all A and C are internally connected to a B point. The Headphone AMP 3 Click comes with jumpers to set those configurations. Points a trace connects R1B and R4B with the appropriate A points. Cut the trace with a sharp knife and solder jumper resistors to connect B points to C. The Headphone AMP 3 Click board uses two enable pins as its only connection with the host MCU. The ENA pin enables the INA1620 with a logic HIGH, as the pin is pulled LOW. The ENP is used similarly to enable the TPS65133 boost and buck-boost converter with a logic HIGH as the pin is pulled down. This Click board™ can operate with either 3.3V or 5V logic voltage levels selected via the VCC SEL jumper. This way, both 3.3V and 5V capable MCUs can use the communication lines properly. Also, this Click board™ comes equipped with a library containing easy-to-use functions and an example code that can be used for further development.
Features overview
Development board
Nucleo-64 with STM32G474R MCU offers a cost-effective and adaptable platform for developers to explore new ideas and prototype their designs. This board harnesses the versatility of the STM32 microcontroller, enabling users to select the optimal balance of performance and power consumption for their projects. It accommodates the STM32 microcontroller in the LQFP64 package and includes essential components such as a user LED, which doubles as an ARDUINO® signal, alongside user and reset push-buttons, and a 32.768kHz crystal oscillator for precise timing operations. Designed with expansion and flexibility in mind, the Nucleo-64 board features an ARDUINO® Uno V3 expansion connector and ST morpho extension pin
headers, granting complete access to the STM32's I/Os for comprehensive project integration. Power supply options are adaptable, supporting ST-LINK USB VBUS or external power sources, ensuring adaptability in various development environments. The board also has an on-board ST-LINK debugger/programmer with USB re-enumeration capability, simplifying the programming and debugging process. Moreover, the board is designed to simplify advanced development with its external SMPS for efficient Vcore logic supply, support for USB Device full speed or USB SNK/UFP full speed, and built-in cryptographic features, enhancing both the power efficiency and security of projects. Additional connectivity is
provided through dedicated connectors for external SMPS experimentation, a USB connector for the ST-LINK, and a MIPI® debug connector, expanding the possibilities for hardware interfacing and experimentation. Developers will find extensive support through comprehensive free software libraries and examples, courtesy of the STM32Cube MCU Package. This, combined with compatibility with a wide array of Integrated Development Environments (IDEs), including IAR Embedded Workbench®, MDK-ARM, and STM32CubeIDE, ensures a smooth and efficient development experience, allowing users to fully leverage the capabilities of the Nucleo-64 board in their projects.
Microcontroller Overview
MCU Card / MCU
Architecture
ARM Cortex-M4
MCU Memory (KB)
512
Silicon Vendor
STMicroelectronics
Pin count
64
RAM (Bytes)
128k
You complete me!
Accessories
Click Shield for Nucleo-64 comes equipped with two proprietary mikroBUS™ sockets, allowing all the Click board™ devices to be interfaced with the STM32 Nucleo-64 board with no effort. This way, Mikroe allows its users to add any functionality from our ever-growing range of Click boards™, such as WiFi, GSM, GPS, Bluetooth, ZigBee, environmental sensors, LEDs, speech recognition, motor control, movement sensors, and many more. More than 1537 Click boards™, which can be stacked and integrated, are at your disposal. The STM32 Nucleo-64 boards are based on the microcontrollers in 64-pin packages, a 32-bit MCU with an ARM Cortex M4 processor operating at 84MHz, 512Kb Flash, and 96KB SRAM, divided into two regions where the top section represents the ST-Link/V2 debugger and programmer while the bottom section of the board is an actual development board. These boards are controlled and powered conveniently through a USB connection to program and efficiently debug the Nucleo-64 board out of the box, with an additional USB cable connected to the USB mini port on the board. Most of the STM32 microcontroller pins are brought to the IO pins on the left and right edge of the board, which are then connected to two existing mikroBUS™ sockets. This Click Shield also has several switches that perform functions such as selecting the logic levels of analog signals on mikroBUS™ sockets and selecting logic voltage levels of the mikroBUS™ sockets themselves. Besides, the user is offered the possibility of using any Click board™ with the help of existing bidirectional level-shifting voltage translators, regardless of whether the Click board™ operates at a 3.3V or 5V logic voltage level. Once you connect the STM32 Nucleo-64 board with our Click Shield for Nucleo-64, you can access hundreds of Click boards™, working with 3.3V or 5V logic voltage levels.
These standard small stereo earphones offer a high-quality listening experience with their top-notch stereo cable and connector. Designed for universal compatibility, they effortlessly connect to all MIKROE mikromedia and multimedia boards, making them an ideal choice for your electronic projects. With a rated power of 100mW, the earphones provide crisp audio across a broad frequency range from 20Hz to 20kHz. They boast a sensitivity of 100 ± 5dB and an impedance of 32Ω ± 15%, ensuring optimal sound quality. The Φ15mm speaker delivers clear and immersive audio. Cost-effective and versatile, these earphones are perfect for testing your prototype devices, offering an affordable and reliable audio solution to complement your projects.
Used MCU Pins
mikroBUS™ mapper
Take a closer look
Schematic
Step by step
Project assembly
Track your results in real time
Application Output via Debug Mode
1. Once the code example is loaded, pressing the "DEBUG" button initiates the build process, programs it on the created setup, and enters Debug mode.
2. After the programming is completed, a header with buttons for various actions within the IDE becomes visible. Clicking the green "PLAY" button starts reading the results achieved with the Click board™. The achieved results are displayed in the Application Output tab.
Software Support
Library Description
This library contains API for Headphone AMP 3 Click driver.
Key functions:
headphoneamp3_enable_power
- Headphone AMP 3 power pin setting function.headphoneamp3_enable_amp
- Headphone AMP 3 amp pin setting function.
Open Source
Code example
This example can be found in NECTO Studio. Feel free to download the code, or you can copy the code below.
/*!
* @file main.c
* @brief Headphone AMP 3 Click Example.
*
* # Description
* This library contains API for the Headphone AMP 3 click driver.
* This demo application shows use of a Headphone AMP 3 click board™.
*
* The demo application is composed of two sections :
*
* ## Application Init
* Initialization of GPIO module and log UART.
* After driver initialization the app set default settings.
*
* ## Application Task
* This example demonstrates the use of the Headphone AMP 3 click board™.
* The app is enabling and disabling headphone output by changing ENA pin state every 10 seconds.
*
* @author Stefan Ilic
*
*/
#include "board.h"
#include "log.h"
#include "headphoneamp3.h"
static headphoneamp3_t headphoneamp3; /**< Headphone AMP 3 Click driver object. */
static log_t logger; /**< Logger object. */
void application_init ( void )
{
log_cfg_t log_cfg; /**< Logger config object. */
headphoneamp3_cfg_t headphoneamp3_cfg; /**< Click config object. */
/**
* Logger initialization.
* Default baud rate: 115200
* Default log level: LOG_LEVEL_DEBUG
* @note If USB_UART_RX and USB_UART_TX
* are defined as HAL_PIN_NC, you will
* need to define them manually for log to work.
* See @b LOG_MAP_USB_UART macro definition for detailed explanation.
*/
LOG_MAP_USB_UART( log_cfg );
log_init( &logger, &log_cfg );
log_info( &logger, " Application Init " );
// Click initialization.
headphoneamp3_cfg_setup( &headphoneamp3_cfg );
HEADPHONEAMP3_MAP_MIKROBUS( headphoneamp3_cfg, MIKROBUS_1 );
if ( DIGITAL_OUT_UNSUPPORTED_PIN == headphoneamp3_init( &headphoneamp3, &headphoneamp3_cfg ) )
{
log_error( &logger, " Communication init." );
for ( ; ; );
}
headphoneamp3_default_cfg ( &headphoneamp3 );
log_info( &logger, " Application Task " );
}
void application_task ( void )
{
log_printf( &logger, " Enabling headphone output \r\n" );
headphoneamp3_enable_amp( &headphoneamp3, HEADPHONEAMP3_ENABLE );
Delay_ms( 10000 );
log_printf( &logger, " Disabling headphone output \r\n" );
headphoneamp3_enable_amp( &headphoneamp3, HEADPHONEAMP3_DISABLE );
Delay_ms( 10000 );
}
void main ( void )
{
application_init( );
for ( ; ; )
{
application_task( );
}
}
// ------------------------------------------------------------------------ END